Anyway, one of the mechanics is a pretty simple one: each player gets a special goal. In some games players get special abilities, in this game it's a goal. And the goals are pretty logical. They are based on the concept that players should have a local-influence goal. If a player achieves the goal, they earn a special 10 Victory Point chit that they can add to their final score.
So here is a preview of the five player goals. They are static and definitely will be cleaned up and modified. In this goals, you will get a preview of the playable states and the static states that will be appearing on the board. Not every state is mentioned, but most are.
Milan (Monarch: Francesco I) – Goal: The Rebirth of Europe
Achieve your goal if at any point in the game, you have at least 2 Influence in Savoy, Florence, Venice, Genoa, the Papal States, and Aragón at the same time.
France (Monarch: Charles VII) – Goal: The Battle of Castillon
Achieve your goal if you maintain control of England, Scotland, Burgundy, Portugal, and Aragón for the same 2 months.
Denmark (Monarch: Christian I) – Goal: Northern Solidarity
Achieve your goal if you maintain control of England, Scotland, Sweden, the Teutonic States, and Poland for the same 2 months.
Austria (Monarch: Frederick V) – Goal: Imperial Election
Achieve your goal if at any point in the game, you have at least 2 Influence in Saxony, the Palatinate, Brandenburg, Bavaria, Bohemia, the Papal States at the same time.
Ottoman Empire (Monarch: Mehmed II) – Goal: The Fall of Constantinople
Achieve your goal if you maintain control of Moscow, the Great Horde, Wallachia, Moldavia, and Serbia for the same 2 months.
That's it for now. Some of the states are still in flux due to problems with consistency over many expansions. I don't want there to be over 30 states in 1853 but only 15 or so in 1916, so I'm still working this out. Also, 1453 happens to be a strange year between Vlad III Dracula's reigns, so I may craft the first expansion to 1476, a fairly random year, just to include Dracula as a playable monarch. The second expansion will be, predictably, 1492 or 1493, and include international conquests as a components. At any rate, the rules above are vague enough to leave you all guessing but specific enough to suggest a gameplay mode. I'll follow up with future ideas over the course of the next few months.